The new version of HC2 is out !
Changes:
SIDE JOBS
The Hero can now choose to do side jobs at the Tavern, this new mechanic doesn't need to be unlocked via the skill tree.
Two sets of each addiction were added, totalizing 12 girls. Sets vary between 8 and 10 images, which are update as the Hero's Lust increases.
Players have the option to "Resist" or "Seduce", each action modifies the client's and the player's lust, amount of gold tipped and Addiction gain. The main variables in the formulas are the Hero's VIT and client's Lust
The goal of a session if to bring the client's Lust above it's threshold, which raises with each passing day. If the Hero's Lust and client reach it's maximum at the same turn, the player will be punished.
Players will find it easy to earn small tips during the first few days with little investment, but if they want to keep the Tavern as a source of income, investing in VIT and knowing which action to take is necessary.
NEW ENEMIES
Gabby(Jungle):
Gabby is back, but she is minding her own business now, why don't you leave her alone?
Caroline(Jungle):
Is it possible to hypnotize someone against their will?
Rei(Deep Forest):
Rei is late to the party, but she's finally here... Don't be scared, go on, introduce yourself.
NEW EQUIPMENTS
Morning Star(Gabby)
Damage +2. Heavy Blow multiplies damage by 3% of Current Stamina and depletes it
Whispering Stone(Caroline):
Adds a RefinementLv% chance of increasing damage by INT% during an encounter
Quicky Bracelet(Rei):
Adds a RefinementLv% chance of not consuming Stamina after an attack
OTHERS
All Images were converted to .webp (Greatly decreasing file size)
Added 3 new Bad Endings: Rei, Gabby and Caroline
Added 1 new Buff: Insight
Added 3 new Achievements
Accessories description now show base values+values increased due refinement
You can now buy materials in a bulk of 4 and 5
Added gold and coin sfx
Changed Kali's achievement icon
Removed excessive dialog when sleeping at the Tavern
Changed Lexi's dialog when being spared
Updated tutorial skill tree image
BALANCE STUFF
Revamped Fame Penalty*
Fame Gained in Hardmode increased by +20%
Church costs now increases over time
Increased overall common EXP gain
Confusion now has 1 second base time
EXP Ring refinement scale decreased
Increased EXP Ring base gain 5% > 20%
Decreased Polly's HP 380 > 340
Bianca base CON check increased: 25 > 30
Increased Forest bosses EXP 30 > 40
Increased Deep Forest bosses EXP 50 > 60
Polly now has a counter that may advances it's bimbo thoughts
BUG FIXES
Fixed Lexi's loot
Fixed Polly and Kendra small pics
Fixed Iron Fist being available to unlock sooner then expected
Fixed Sigrid not reproducing sounds correctly
Fixed Serenity's Shawl description not appearing
Fixed Victoria's old achievement being displayed
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*Previously, heroes that survived for several days received a penalty based on the number of days survived, this mechanic discourages comebacks and punished players who keep playing after the run's peak had passed.
From now on, Fame points received from defeating enemies will decrease linearly as days go by, but Fame already earned in previous days will not be touched.
With this change, you can expect an overall increase in Fame gain, especially in long runs.